Braxis Holdout – Starcraft II Map for Heroes of the Storm
“Braxis Holdout” is a new battlefield in the Heroes of the Storm that has 2 lines. Objective of this map – fill cage of your team with Zergs and then release them to attack enemy’s fortress. To fill this cage you need to reclaim two energy beacons. Army of Zergs that you contains consists from Zerglings, Giblings, Gidralisks and 2 Ultralisks. Ultralisks appear when you will your cell with 50% and 100%. They are powerful siege monsters with a great hp pool and devastating damage. When one of the team fill their cell, both of them wil open and release a waves of monsters.
Braxis Holdout – strategy
To win that map you need to cotrol 2 beacons, and that mean that you need to move all the time. Army of Zergs contains from a numerous monsters, and that makes heroes that can clear lines a superb on that map. Although ability to clean lines allows you to move betwen beacons without exp lose.
By those 2 aspects i will choose a few heroes that can be seriously strong on that map, ignoring the fact of their place at the current meta. And the main hero that comes in mind – Sylvanna. Her Black Arrows will allow you to clean lines increadibly fast, also they will disable towers and structers and due to this Zergs will not lose their numbers. At maps like Braxis Holdout Sylvana is incredibly strong.
Falstad can earn exp from lines and then appear on the fight for the beacon in a blink of an eye, that makes him a perfect exp soaker. His Ultimate ability Gust of Wind will allow you to push enemies from beacon or to divide enemies that attack your constructions with Zergs to deal with them one by one.
Rexar – one of the strongest solo liners at this map. He always can control one beacon with bear and soak exp on line by himself. It will be hard to knock back the bear from the beacon.
Aslo at this map heroes with AoE abilities like Gul’dan or Kel’thas will be great.
Recap of Braxis Holdout
You always need hero with ability of global movement like Falstad. One strong hero that can push back waves of creeps, if you lose your advantage in the beacons. Always hire mercenaries to push lines.
So this map looks qiute balanced, if both teams knew what they need to do. In other cases game will go out of control. I hope that this article will rise your Winrate on that map, and Good Luck on Nexus, fellows!
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